| Vorheriges Thema anzeigen :: Nächstes Thema anzeigen |
| What we should going to do? More Server Sided or a optional Client Mod? |
| Optional Client is the best way |
|
23% |
[ 6 ] |
| Server Sided are the best way |
|
69% |
[ 18 ] |
| no comment on this |
|
7% |
[ 2 ] |
|
| Stimmen insgesamt : 26 |
|
| Autor |
Nachricht |
Urza

Dabei seit: Mar 09, 2007 Beiträge: 1946 Wohnort: Jena
|
Verfasst am: 11 Dez 2007 Titel: Server Sided Mod Version 1.61 get activated |
|
Changes/New Features:
The droprates of the items (f.e. Weapons, Shields etc.) are changed a little.
The battlefield between the order and the nomads is improved. The order has special troops now to drive the nomads away from gammu.
In gamma now fly Corsair Battleships and the fighters are improved.
In Sigma-19 and Edinburg fly transports now with BS escorts. The transports drop stuff you can sell at the luxury liner close by.
Special Commoditys are deactivated.
Änderungen/Neue Features:
Droprate der Items (Waffen, Schilde etc.) wurde bissl verändert.
Das Schlachtfeld zwischen Orden und Nomaden im Gamma Unknown wurde perfektioniert. Der Orden schickt nun Stoßtrupps um den Planeten Gammu vor den Nomaden zu schützen.
In Gamma fliegen nun Korsaren Batteships rum und die Korsaren Jäger haben im allgemeinen eine bessere Bewaffnung.
In Sigma 19 und Edinburgh fliegen nun Transporter mit BS Eskorten rum. Die Transporter droppen Sachen die man auf den naheliegenden Luxuslinern gut verkaufen kann.
Special Commoditys wurden deaktiviert.
For suggestions and experiences with the new Features you can post here. Would be nice if i get some feedback
PS: I made a little survey, would be nice if many players vote on it. |
|
|
|
|
![]() |
Jojo

Dabei seit: Oct 11, 2007 Beiträge: 5
|
Verfasst am: 11 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
Das hört sich ja soweit ganz lustig an!!
Nur was mache ich jetzt mit meinen 2 spezial Gütern??? kann ich die noch verkaufen oder gegen etwas eintauschen??
Oder sind die einfach weg? hab noch net nachgeschaut
heul wollte die doch noch eintauschen
Warum wurde das eigentlich deaktiviert? ich fands lustig |
|
|
|
|
![]() |
Nicku

Dabei seit: May 02, 2007 Beiträge: 552 Wohnort: Romania
|
Verfasst am: 11 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
i voted for an optional mod (because i want bigger transports for traders, this just in case you're still working on it, the best transporter should be class9 and should turn as a dromader and have 500 items in cargo)
for new ships, hmm... is hard to think of new ships class 10 or below without forgetting the original ones (for example on another servers eagle which is the best ship in the game was "killed/forgotten" because of the new ones), but what about a whiteshark ship (better hammerhead) with class10, same turn rate, forward firing turret and hull around 9400...
PS: i know that new ships aren't that hard to make, but including in a mod is (for me)
if you don't like what i wrote above, just ignore it  |
|
|
|
|
![]() |
Urza

Dabei seit: Mar 09, 2007 Beiträge: 1946 Wohnort: Jena
|
Verfasst am: 12 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
@jojo: Die Güter kannst du immer noch eintauschen. Nur verkaufen (also an den NPC Händler) solltest du sie möglichst nicht.
@nicku: new ships on a optional mod arnt possible... |
|
|
|
|
![]() |
Nicku

Dabei seit: May 02, 2007 Beiträge: 552 Wohnort: Romania
|
Verfasst am: 15 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
yes, you're right again, what was i thinking ?  |
|
|
|
|
![]() |
Dead_Parrot

Dabei seit: May 15, 2007 Beiträge: 221 Wohnort: Jenna Haze
|
Verfasst am: 15 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
@nicku unlocking ships is possible like the transport, anubis, battleships and other ships that r in the orginal game code that you can't fly but see flown about by the npcs... doesn't really make the game anymore fun though and it makes alot of work for whoever would make it. |
[-=XTF=-]'s VSF!!! (very silly fighter) |
|
|
|
![]() |
Lost [Legio_Ignis]
![[Legio_Ignis] [Legio_Ignis]](images/ranks/mod.gif)

Dabei seit: Mar 07, 2007 Beiträge: 527 Wohnort: Netherlands
|
Verfasst am: 15 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
i thin we should unlock all original ships so we heve more diversity but blance them a bit if possible |
[Legio_Ignis]Hyperion
Si Vis Pacum Para Bellum |
|
|
|
![]() |
Dead_Parrot

Dabei seit: May 15, 2007 Beiträge: 221 Wohnort: Jenna Haze
|
Verfasst am: 15 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
as far as I know the only things that you can change easyily for an optional mod that would "balance" the original ships is the handling and hardpoint class.
e.g. you could unlock say the anubis make it handle like a drake and be capable of having a champ shield and nomad guns but stuff like the hull capacity couldn't be changed without causing other problems.
Someone correct me if I'm wrong please |
[-=XTF=-]'s VSF!!! (very silly fighter) |
|
|
|
![]() |
Infernus

Dabei seit: May 09, 2007 Beiträge: 29
|
Verfasst am: 19 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
I eventually see the Gamma battleship group.
Nice, thx Urza `;O) |
|
|
|
|
![]() |
Lost [Legio_Ignis]
![[Legio_Ignis] [Legio_Ignis]](images/ranks/mod.gif)

Dabei seit: Mar 07, 2007 Beiträge: 527 Wohnort: Netherlands
|
Verfasst am: 19 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
yea it exists??? |
[Legio_Ignis]Hyperion
Si Vis Pacum Para Bellum |
|
|
|
![]() |
Urza

Dabei seit: Mar 09, 2007 Beiträge: 1946 Wohnort: Jena
|
Verfasst am: 20 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
sure i dont write it down if they arnt there  |
|
|
|
|
![]() |
Lost [Legio_Ignis]
![[Legio_Ignis] [Legio_Ignis]](images/ranks/mod.gif)

Dabei seit: Mar 07, 2007 Beiträge: 527 Wohnort: Netherlands
|
Verfasst am: 20 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
Found them |
[Legio_Ignis]Hyperion
Si Vis Pacum Para Bellum |
|
|
|
![]() |
Nicku

Dabei seit: May 02, 2007 Beiträge: 552 Wohnort: Romania
|
Verfasst am: 20 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
| Lost schrieb (Beitrag zeigen):
|
|
Found them
|
^^ seems i was the first who saw them, even before this topic was made the battleships were in gamma space... |
|
|
|
|
![]() |
jaguar

Dabei seit: Mar 21, 2007 Beiträge: 144
|
Verfasst am: 29 Dez 2007 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
i to like the idea of unlocking the existing ships ,a train 4 traders would open up more possibiliteis,but to change hard points etc i think would be confusing to noobs and maybe detract from the game 4 them [just my humble opinion] |
|
|
|
|
![]() |
KilKilla

Dabei seit: Mar 27, 2007 Beiträge: 23 Wohnort: Minnesota, USA, Earth
|
Verfasst am: 03 Jan 2008 Titel: Re: Server Sided Mod Version 1.61 get activated |
|
Just an idea: what if you unlocked certain types of ships for certain types of clans? i.e. transports for trading clans, allow them to have 1 transport for every 5 clan members they have, then that way they would still want to have their escorts and could trade more than the conventional ships....like I said, just an idea.
-KilKilla
aka-[G.F.]Stormhunter |
|
|
|
|
![]() |
|